Saturday, July 15, 2006

Environmental Advocacy Program, Keene NH

The Environmental Advocacy Program
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Ready for the next step in your leadership development and activism?

Photo by Emily HiestandWant to make a living working for environmental protection, corporate accountability, and social justice? We can provide you with the sustained political education and skill development you need to become an effective social change leader. Our new one-of-a-kind master's program in Environmental Advocacy and Organizing is currently accepting applications for next Fall.


“The Environmental Advocacy and Organizing Program is a unique gem in the academic world: a values-based training program for effective, progressive leadership. Its flexibility, its relevance to local, regional, national, and international issues, and its holistic approach to analyzing and helping to solve a wide range of environmental, economic, and social problems have made this program an invaluable undertaking.”

Peter Alexander, M.S. '04

Read more about the inspiration behind this program.

Friday, July 14, 2006

Fish piloted vehicle

Fish piloted vehicle: "
Somewhat like the roach controlled robot from MAKE 02, this fish controlled vehicle navigates around as the fish pilot swims to different locations in the bowl .Fish-Bike-Terranaut-Seth-Weiner

‘Month of Sundays’ Real-time Internet Performances.

‘Month of Sundays’ Real-time Internet Performances.: "Archived recordings of ‘Month of Sundays’, ready for viewing of the Real-time, Internet Performances.

Tuesday, July 11, 2006

Sean McGrath, CTO, Propylon: WIKIs - a tipping point for the Web?

Sean McGrath, CTO, Propylon: WIKIs - a tipping point for the Web?: "'Is the Web just a hyperlink's way of making another hyperlink in the same way that a chicken can be viewed as an egg's way of making another egg?' -- WIKIs - a tipping point for the Web?"

Monday, July 10, 2006

Manta and friends flying to London

We have had an abstract accepted for the (re)Actor: The First International Conference on Digital Live Art September 11, 2006 in London, which looks like great fun.

The conference will include both day time presentations and evening ambient after party.
Performances and presentations were solicited in all areas of Digital Live Art, including but not limited to:

  • Creative clubbing and the playful arena
  • Space, body, machine
  • Inputs and outputs – co-creation and the dialogic exchange within digital live arts practice
  • Computing for the experiential and cerebral
  • Performance and the design of interactive interfaces
  • Experimental music technology
  • Creative displays and projections
  • Tools for performers, participants and observers
  • Networking, open-source clubbing and the free party
  • Models and formal methods of interaction
  • Her-story and his-story of computing and clubbing
It sounds as if we'll give an academic talk and have our work flying the 3-story vaulted ceiling of a Reading Room at University of London.

Physical Flight through Cyberspace: an Interactive Ultra-Light Cable Array Mobile with Novel Input Methods

Jon Schull
Brian Ballsun-Stanton
Rochester Institute of Technology

Increasingly we all swim through a transparent sea of cyberspace. An important function of both digital Art and HCI design is to help us navigate, perceive and feel at home in this “strange new land”. This spring a graduate class on “Innovation and Invention” at Rochester Institute of Technology deployed an ultra-light cable-array robot, a projection of cyberspace, and a fiberglass mobile of a manta ray, all controlled by a human operator with a data glove (http://www.vrealities.com/P5.html). Made of flexible fiberglass kite rods and suspended by fishing line to 4 computer-controlled motors, this “wireframe” apparition moved with surprising vigor through a 3-story atrium accompanied by projected digital images snatched from the ambient ether of local wifi networks. The project itself taught us some interesting lessons about the role of intuition and muscle memory in computer-mediated tele-operation.

Even in its first rendition, the artistic piece made an interesting artistic statement and was an entertaining accompaniment to a social event. It would fit in perfectly with the after-party but we would also welcome an opportunity to speak more academically about some technical and artistic issues that arise.

A 11 minute video of the manta's debut is at http://jonschull.blogspot.com/2006/06/fanfare-for-common-manta.html

Saturday, July 01, 2006

ControllerMate

ControllerMate is a controller programming tool that allows you to customize the behavior of your HID devices — keyboards, keypads, mice, trackballs, joysticks, gamepads, throttles, among others. ControllerMate’s philosophy is to be as flexible as possible, to provide a set of basic programming tools, and to allow the user to combine those tools in an endless variety of ways.

Controller programming — A new approach
In order to program the buttons on a controller, one might expect that a user would be presented with a list of buttons and a list of available functions. Match the button to the desired function. Simple. Effective.

ControllerMate allows you to create virtual mouse, tablet and joystick devices. These are devices that are created entirely by you, but applications will see them just like the devices that you have plugged into your computer. Using ControllerMate’s building blocks and controller configurations, you can control every move that these virtual devices make. Among other uses, you can use a virtual device to turn a joystick into a full-featured mouse.

Beerquad - DIY Wi-Fi antenna

Beerquad - DIY Wi-Fi antenna: "
Here's a directional Wi-Fi antenna made from Labatt's Blue cans
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