WiiFlash released
April 8th, 2007 by C4RL05
WiiFlash allows you to control your Flash games and applications with the revolutionary Wiimote.
WiiFlash allows you to control your Flash games and applications with the revolutionary Wiimote.
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These balls can be used oudoors for games and special effects or as part of the scenery for a set! | ||
... also for childrens
| giant balls
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This robotic flower blossoms, wilts, tracks objects moving in front of it, and can catch a ball. Check out the recipe to build your own.
Final Thoughts:
So after running for 2 weeks we have a very healthy culture. The night after we set this up and got it running we had a cold snap and we had a little ice form in the tubes.There is lots of great work going on with photo bio reactors. Check out these links:
import win32com.client
googleEarth = win32com.client.Dispatch('GoogleEarth.ApplicationGE')
while not googleEarth.IsInitialized():
print 'waiting for Google Earth to initialize'
#googleEarth.OpenKmlFile('test.kml')
googleEarth.SetCameraParams( 41.487942634608913, -81.686570904088171, 0.0, 1, 150.00011938469936, 70.000000000947935, -127.30257903894255, 100)
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Stereoscopic viewing for true depth perception and more insightful data analysis | |
Real-time changes in viewing perspective as the user moves within the virtual environment | |
Intuitive navigation and interaction using advanced virtual reality input devices | |
1:1 scale viewing on immersive visualization systems including multi-projector flat or curved screens, walk-in immersive rooms, or reconfigurable multi-wall displays | |
Enhanced resolution output using cluster-based, multiprojector, tiled displays |
multi-user google earth, now !
3Dconnexion says the new SDK includes instructions and examples of application source code, as well as code samples in C+, Visual Basic and Java. In addition, 3Dconnexion offers several support resources exclusively for developers, including a developer’s forum (www.3Dconnexion.com/forum) and dedicated e-mail support.
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Posted Apr 5th 2007 10:29AM by Evan Blass
Filed under: Gaming
The gaming sphere, and a track system for hanging gaming stations en masse.
photo by Josh Pierce
It's easy to miss the last device in the workshop, but that would be a mistake. It's a track system for hanging those 73-inch screens in bulk. The overhead track could be hung in some big room, dangling rows and rows of projectors and projection screens making up each gaming station.
"We could just come in and take over a warehouse," explains Fortier.
If the prototype gives them the answers they're hoping for, their model installation would have four spheres, 12 of the 180-degree theaters, 300 gaming stations with hanging 73-inch screens, and a full restaurant.
And they imagine hundreds of these, all across the country, with the first one planned for Baltimore, Md., sometime in 2005.
Take a minute to think about that-300 73-inch rectangles floating in rows in a dim warehouse, all lit with the light of games. They are all linked together, and then linked to others around the country, and all around the gaming world.
It's a huge idea, and it feels like the future.