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A printable version of the schedule is available.
Workshop date: June 18, 2007.
Paul Debevec is a research associate professor at the University of Southern California and the executive producer of graphics research at the USC Centers for Creative Technologies. Debevec's Ph.D. thesis (UC Berkeley, 1996) presented Facade, an image-based modeling and rendering system for creating photoreal architectural models from photographs. Using Facade he led the creation of virtual cinematography of the Berkeley campus for his 1997 film "The Campanile Movie" whose techniques were used to create virtual backgrounds in the 1999 film "The Matrix". Subsequently, Debevec developed techniques for illuminating computer-generated scenes with real-world lighting captured through high dynamic range photography, demonstrating new image-based lighting techniques in his films "Rendering with Natural Light" (1998), "Fiat Lux" (1999), and "The Parthenon" (2004); he also led the design of HDR Shop, the first widely-used high dynamic range image editing program. At USC ICT, Debevec has led the development of a series of Light Stage devices for capturing and simulating how objects and people reflect light, recently used to create realistic digital actors in films such as "Spider Man 2" and "Superman Returns". He is the recipient of ACM SIGGRAPH's first Significant New Researcher Award and a co-author of the 2005 book "High Dynamic Range Imaging" from Morgan Kaufmann.
Christopher Jaynes is an adjunct professor in the Department of Computer Science and founding research director of the Center for Visualization and Virtual Environments at the University of Kentucky. He received his B.S. degree at the University of Utah in 1994 and his Doctoral degree at the University of Massachusetts, Amherst in 2000. He was awarded the NSF CAREER award in 2001 for work related to wide-area video surveillance and human-computer interaction technologies. He is the founder of Mersive Technologies, a company that is commercializing multi-projector display systems and is actively conducting research related to interactive media beyond standard resolutions.
Christopher's core research is related to visual information processing, its role in mixed reality and novel display technologies, object recognition and tracking, and intelligent environments. He is the author of over 70 scientific articles, and is the editing author of the book Computer Vision for Interactive and Intelligent Environments (IEEE Press, 2003). He has been the keynote speaker at events ranging from the IEEE Conference on Virtual Reality and Cluster Computing to the Architectural Design conference ACADIA. His research related to multi-projector display systems lead to the formation of Mersive Technologies (www.mersive.com) in 2004 where he currently serves as Chief Technical Officer.
Sunday, June 03, 2007